Between is a game that uses projection to illuminate the space between two people.
Two players sit face to face. Their bodies create silhouettes which light up their skin. When they hold both sets of hands, they create a geometric shape in the space between their bodies. They must move this shape to fit outlines on the floor. Players end up moving their bodies together, creating a performance for the audience.
This game aims to create an intimate experience for two people. It encourages players to touch so they can express themselves and connect with each other.
Claire Kwong connects art and technology to make people move. She creates immersive environments using projection and motion capture. Her games encourage people to move, communicate, and touch each other. Through her art, Claire aims to dramatize her own experiences and challenge personal and social boundaries.